Drinna, a young Kunjel girl, finds herself awake in a world her parents have only talked about, The Sea of Grass. It is a place inhabited by dangerous creatures, vicious enemies, and even poisonous grasses.
What’s worse is that she was preparing for a rite of passage where she learned to control the rage of her people. Without the guidance of her people, the rage could be both a strong ally, and a lethal enemy.
She has only her knowledge of this place to help her. She must learn to use her parents’ guidance, question long-held beliefs, and trust herself or she won’t survive.
As if this was not bad enough, someone is watching for her, chasing her, waiting for her to make a mistake in order to capture her or worse….