It’s the year 2022 and12-year-old Jack Attickson’s desires are simple: dodge real-world bullies and master fantasy-world video games. But after a terrible accident, Jack’s simple life suddenly gets complicated. When neurosurgeons use a sophisticated neural implant system to save his life, Jack is amazed to find he can control a robot and play his beloved ZimZim video game using only the energy of his thoughts.
Kidnapped by a shadowy organization of cyber criminals determined to steal a powerful mind-controlled weapons system, Jack must leave the fantasy of video games and find the inner strength to do battle with real-world monsters. With IRA, his robotic companion, at his side, and armed with courage and determination, Jack just might make it home alive.